// /*
//  * @Author: WanYiMing
//  * @Date:2024-05-16-10:51
//  * @Description:
//  */

using Code.Core.Utility;
using Code.GameLogic.Map.Controller;
using NUnit.Framework;
using UnityEngine;

namespace Editor
{
    public class TestMapManager
    {
        [Test]
        public void TestExprMapperSimplePasses()
        {
            MapManager mapManager = new MapManager();
            mapManager.InitManager();
            mapManager.PrintLogger(mapManager.GetArchitecture().ToString());
        }
    }
}